Lesson Two – Inside a Church

This religious education teaching pack for Key Stage One gets the children to identify and describe some of the special objects and parts that can be found inside a Christian church.

The class can explain and illustrate how Christians use the some of the different artefacts when inside a church to worship and pray to God such as using the Bible to read stories about Jesus.

Download this teaching pack including a lesson plan, classroom activities and an interactive presentation to identify and describe some of the special objects and parts that can be found inside a Christian church

Activities in this teaching pack include display posters to identify and describe some of the special objects and parts that can be found inside a Christian church and a set of cards to annotate and label an illustration showing some of the different artefacts that are used by Christians when praying and worshipping God in a church.

The interactive presentation gets the children to explore some of the special objects and parts that can be found inside a Christian church.

This lesson is part of a religious education scheme of work to get the children to identify and explain the function and importance of churches in communities and describe how Christians use special artefacts to worship God. There are teaching activities for shared learning, differentiated worksheets to support independent learning and interactive presentations to introduce concepts and key skills.

  • Farm Toys

    Farm Toys

    Design and make different toys that include a movement mechanism to illustrate things found and used on a farm

  • Farm Puppet

    Farm Puppet

    Explore how to design and make a puppet of a farmer using a movement mechanism to illustrate the matching actions of the character

  • Spinning Toy

    Spinning Toy

    Investigate how to build a model of a toy that includes rotational movements to show some of the different actions that might happen on a farm

  • Farm Animals

    Farm Animals

    Design and build a model of a toy that uses card linkages to create a range of different movements to represent actions of an animal that lives on a farm