Design Technology Teaching Resources
Discover some schemes of work, lesson plans, classroom worksheets and interactive activities to develop skills in design technology in Key Stage One covering construction, materials, food, textiles and movement mechanisms
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Castle Building
Explore and model some of the different shapes and techniques that can be used to construct a model of a castle showing the main parts and their functions
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City Cafe
Select and combine different ingredients to design and make a range of foods including sandwiches and cakes that can be sold in café in a city location
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Farm Toys
Design and make different toys that include a movement mechanism to illustrate things found and used on a farm
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Punch and Judy
Select, shape and combine textile and other materials to make a range of puppet characters that can be used to narrate a traditional story
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Scarecrows
Select and combine different materials to design and make scarecrows for a garden to match identified success criteria
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Toy Vehicles
Select and combine different materials to make a model of a toy vehicle with a movement mechanism to match chosen success criteria
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Shape Matching
Identify, describe and compare different 2D shapes by their matching individual properties including the number of sides, vertices and lines of symmetry
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Buses, Trains, Planes
Select patterned language to use when writing poems describing ways of travelling when making different journeys
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Toy Masses
Explain and model how to measure, record and compare the mass of some different toys and games using scales, bucket balances and symbols for greater than and less than
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Seaside Holidays
Describe and compare how families enjoyed seaside holidays together in the past with similar events and experiences enjoyed by families today