Lesson One – Moving Toys

This design technology teaching pack for Key Stage One gets the children to identify, compare and test some of the special ways of using and moving a range of different toys when playing games.
The class can select and record illustrations of some of the toys that can be annotated showing how each particular product can be moved using different movement forces or by battery or windup power.
Download this teaching pack including a lesson plan, classroom activities and an interactive presentation to identify, compare and test some of the special ways of using and moving a range of different toys when playing games
Activities in this teaching pack include display posters to identify and describe some of the different ways that can be used to move a range of toys and a table display card to explore and record how to move a specific type of toy using questions to support investigations and testing.
The interactive presentation can be used to explore how to test and record information about some of the special ways of using and moving a range of different toys.
This lesson is part of a design technology scheme of work to get the children to select and combine a range of different materials to make a model of a toy vehicle with a movement mechanism to match chosen success criteria. There are teaching activities for shared learning, differentiated worksheets to support independent learning and interactive presentations to introduce concepts and key skills.
-
Equal Groups
Explore and record how to divide numbers of different groups of things into matching equal groups of two, three and four
-
Food Lists
Explain and model how to punctuate sentences correctly using commas to indicate and list foods that can be eaten for different meals and occasions
-
Ship Sounds
Select, compose and play some of the different sounds using high and low pitches that can be made by ships and boats when at sea and in harbours
-
Addition Bonds and Sums
Practise using different mental and informal written calculations to add pairs of one and two digit numbers using concrete objects and diagrams to support calculations