Home > Key Stage One > Music > City Life
Lesson One – Vehicle Sounds

This music teaching pack for Key Stage One gets the children to identify, describe and sort some of the different sounds that might be heard in a city into groups by their musical pitches for high and low.
The class can practise using percussion instruments to replicate some of the special sounds that might be made by vehicles which could be travelling around a city location.
Download this teaching pack including a lesson plan, classroom activities and an interactive presentation to identify, describe and sort some of the different sounds that might be heard in a city into groups by their musical pitches for high and low
Activities in this teaching pack include display posters to identify and describe some of the high and low sounds that might be made by different vehicles and a set of cards to select and categorise high and low sounds that might be made by some of the different vehicles travelling around a city location.
The interactive presentation gets the children to explore how to sort some of the sounds that might be heard in a city into groups by their musical pitches.
This lesson is part of a music scheme of work to get the children to practise describing, composing and playing different sounds using high and low pitches to represent vehicles and locations as part of a city location. There are teaching activities for shared learning, differentiated worksheets to support independent learning and interactive presentations to introduce concepts and key skills.
-
Vehicle Numbers
Investigate and record how to make and count models of objects to ten, twenty and thirty to match objects related to different types of vehicles
-
Bible Stories
Research and illustrate how the teachings of Jesus are presented in different stories from the Bible
-
Word Matching
Identify, match and record the initial sounds that have been used in a range of cvc words beginning with different letters
-
Family Toys
Investigate and record how a selection of different toys and games that were owned by families have changed and developed over time