Remote Control

This computing scheme of work for Key Stage One gets the children to select and record sequences of instructions that can be used to control and move a programmable toy around different routes. The class can describe some of the shapes and symbols used on different buttons to match their specific functions.

Select and record sequences of instructions that can be used to control and move a programmable toy along and around different routes

Lesson One : On and Off
Investigate different control methods that can be utilised when playing with and operating different battery powered toys

Lesson Two : Journey Maze
Select and record sets of instructions that can be used to complete the movement of a toy robot through a maze

Lesson Three : Button Controls
Identify and record different outputs that can result when buttons are pressed on a programmable toy

Lesson Four : Button Sequences
Identify and record movements that can be made by a programmable toy following sequences of actions

Lesson Five : Toy Journeys
Select and devise a sequence of instructions to command a programmable toy around a route

Lesson Six : Toy Mazes
Select and record sequences of instructions to move a programmable toy around a maze
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Vehicle Numbers
Investigate and record how to make and count models of objects to ten, twenty and thirty to match objects related to different types of vehicles
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Bible Stories
Research and illustrate how the teachings of Jesus are presented in different stories from the Bible
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Word Matching
Identify, match and record the initial sounds that have been used in a range of cvc words beginning with different letters
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Family Toys
Investigate and record how a selection of different toys and games that were owned by families have changed and developed over time