Lesson One – Word Puzzle

This English teaching pack for Key Stage Two gets the children to devise and play a word puzzle game to identify and record the spelling of a selection of different words that contain the suffix ible.
The class can identify and model how to use some of the words with the suffix ible to describe what happened to the traveler in the science fiction story of The Time Machine.
Download this teaching pack including a lesson plan, classroom activities and an interactive presentation to devise and play a word puzzle game to identify and record the spelling of a selection of different words that contain the suffix ible
Activities in this teaching pack include a shared reading text to identify and describe the format and structure of a science fiction story about time travel and a set of differentiated worksheets to create and solve a puzzle game to record the spelling of a selection of different words that contain the suffix ible.
The interactive presentation gets the children to explore a selection of different words that contain the suffix ible that can be used to describe what happened in a science fiction story.
This lesson is part of an English scheme of work to get the children to select characters, settings and events to use when writing science fiction stories, identify words that contain the ible suffix and practise using commas and conjunctions to write complex sentences. There are teaching activities for shared learning, differentiated worksheets to support independent learning and interactive presentations to introduce concepts and key skills.
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