Nativity Story
This religious education scheme of work for Key Stage One gets the children to explore and record the sequence of events in the story of the birth of Jesus from the Bible using role-play and art and design activities. The class can produce puppet plays and decorations to illustrate the story behind some of the characters.
Explore and record the sequence of events in the story of the birth of Jesus from the Bible using role-play and art and design activities
Lesson One : Angel Gabriel
Investigate some of the different preparations that were made for the birth of Jesus by exploring a story from the Bible about the nativity
Lesson Two : Bethlehem Journey
Suggest and record what different characters might said about Mary’s and Joseph’s journey to Bethlehem as part of the nativity story
Lesson Three : Stable and Manger
Design and produce a selection of Christmas cards to illustrate and celebrate the birth of Jesus as part of the nativity story by referencing one scene from the narrative
Lesson Four : Shepherds and Angels
Identify, describe and illustrate some of the suitable gifts and presents that could be given to the baby Jesus as part of the nativity story
Lesson Five : Journey of the Magi
Investigate and record one of the main events that happened after the birth of Jesus as part of the nativity story when he was visited by the three kings
Lesson Six : King Herod
Investigate, describe and record information about some of the events that occurred after the birth of Jesus and the flight from Bethlehem
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Fraction Divisions
Identify, calculate and record how to divide different shapes, quantities and numbers to illustrate the fractions of halves and quarters
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Number Quarters
Explain and model how to use concrete objects and pictorial diagrams to calculate one quarter of different numbers that are multiples of four
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Shape Quarters
Practise identifying and dividing different types of shapes into four equal parts to illustrate the fraction values for quarters
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Number Halves
Explain and model how to use concrete objects and pictorial diagrams to calculate one half of different numbers that are multiples of two and ten