Home Labels

This computing scheme of work for Key Stage One gets the children to practise structuring and formatting different documents to make labels describing rooms and objects that can be found in family homes. The class can explain how a computer can be used to share and present different ideas on a specific topic.

Practise structuring and formatting different documents to make labels describing rooms and objects that can be found in family homes

Lesson One : Tools and Utensils

Design and produce a selection of word processed labels for a range of tools and utensils used for different functions in a family household

Lesson Two : Typing Capitals

Develop word processing and keyboard skills when typing capitals for different letters of the alphabet to match the names of teddy bear toys

Lesson Three : Room Labels

Model how to write and change word processed labels to identify and match some of the different rooms and household objects that can be found in a family home

Lesson Four : Font Colours

Practise typing names for a range of household objects using different font colours and styles to make them clear and easy to understand when displayed as labels

Lesson Five : Font Sizes

Investigate and record how to change the size of fonts when typing some display labels for a range of different household objects

Lesson Six : Family Homes

Practise typing and formatting lines of text using a word processed document to describe some of the rooms and different parts of a family home

  • Vehicle Numbers

    Vehicle Numbers

    Investigate and record how to make and count models of objects to ten, twenty and thirty to match objects related to different types of vehicles

  • Bible Stories

    Bible Stories

    Research and illustrate how the teachings of Jesus are presented in different stories from the Bible

  • Word Matching

    Word Matching

    Identify, match and record the initial sounds that have been used in a range of cvc words beginning with different letters

  • Family Toys

    Family Toys

    Investigate and record how a selection of different toys and games that were owned by families have changed and developed over time