Lesson Six – Animal Labels

This computing teaching pack for Key Stage One gets the children to explore how to design and produce a range of matching name labels for some different animals that can be displayed around a farm.
The class can practise choosing effective fonts to work with when recording tags to show the names of some of the different animals that live on a farm.
Download this teaching pack including a lesson plan, classroom activities and an interactive presentation to explore how to design and produce a range of matching name labels for some different animals that can be displayed around a farm
Activities in this teaching pack include display posters to identify the most effective labels that can be used to show the names of different animals and a template to select and record possible names for some of the animals that might live on a farm.
The interactive presentation can be used to explore how to design and produce a range of name labels for different animals to display around a farm.
This lesson is part of a computing scheme of work to get the children to practise and develop a range of word processing skills to utilise when labelling and organising different objects related to farms and farming. There are teaching activities for shared learning, differentiated worksheets to support independent learning and interactive presentations to introduce concepts and key skills.
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