Home > Key Stage One > Computing > City Signs
Lesson Six – Sign Changes

This computing teaching pack for Key Stage One gets the children to investigate how to retrieve and edit the text that has been used for a range of different town and city location signs produced on word processed documents.
The class can explain and model how to use the keyboard to make changes to the vocabulary words selected for each of the different signs.
Download this teaching pack including a lesson plan, classroom activities and an interactive presentation to investigate how to retrieve and edit the text that has been used for a range of different town and city location signs produced on word processed documents
Activities in this teaching pack include display posters to identify and describe the functions of different signs that can be found in city locations and a shared reading text to follow a set of instructions to make an example town and city sign for a city location
The interactive presentation can be used to explore how to retrieve and edit the text used for a range of town and city location signs produced on documents.
This lesson is part of a computing scheme of work to get the children to practise and refine skills in formatting and editing text in word processed documents to make different signs suitable for a range of locations in a city. There are teaching activities for shared learning, differentiated worksheets to support independent learning and interactive presentations to introduce concepts and key skills.
-
Sporting Poems
Practise writing poems with patterned language and rhythm structures to describe movements and actions connected to different sports and games
-
Food and Drink
Select powerful and descriptive vocabulary to use in poems describing different types of food and drink that can be enjoyed for a range of meals
-
Sea Animals
Identify, describe and compare some of the different plants and animals that can be found living in a marine habitat including in the sea or on the beach
-
Number Bonds to Twenty
Investigate and model how to use mental calculation techniques when working with concrete objects and diagrams to identify pairs of numbers that make sums to twenty